The player must undertake four tasks.
The first is to try and raise the confidence of the person that was taken hostage before. The player can help them improve their fighting ability, and then spars with them. The intention here is to lose on purpose to boost their confidence.
The second isn't sure he trusts the former prisoners. This is a tricky one that requires me to think more carefully about what must be done.
The third is one I've already come up with the answer for. One of the people there is a demolitions expert, and helps Lerin blow up the mine entrance. For this one to work, I'll need to tweak things so that the trio find it demo'd either way.
The last needs the most work, I think. mediate a discussion between two friends... kind of tricky. I need more time to think about the even numbered ones, it seems.
skip to main |
skip to sidebar
Labels
- Battle System (3)
- Chapter 1 (2)
- Chapter 4 (1)
- characters (1)
- Escape Route (1)
- final dungeon (1)
- Ice Nexus (1)
- lava nexus (1)
- Lyla's Play (1)
- Oblit Prison (2)
- Oblit's Castle (1)
- Plot (2)
- Resistance Base Layout (1)
- Shops (1)
- Sotop Mine (1)
- Toxic Cave (1)
- Weapons (1)
Blog Archive
-
►
2010
(163)
-
►
July
(17)
- Sotop Thoughts
- Sotop Problems
- Path Transitions
- Path Problems
- Problem Solving: Kron Intro
- Endgame Sequences
- The Island - Capture sequences
- Sotop Invasion - Lava Dungeon Sequences
- Kron Plague Sequences
- Thieves City Sequences
- Talon and Lyla's Introduction Sequences
- Rest of this chapter sequences
- Gaita's Flashback
- Sotop Sequences (1)
- Path Sequences
- Escaping Kron
- Returning to the NPCs
-
►
July
(17)


0 comments:
Post a Comment